/**
 * Author(s): xuming.Wong <xuming.Wong@gmail.com>
 */

#ifndef __PQ_UIConfig_H__
#define __PQ_UIConfig_H__

#include "ClientPrerequisites.h"

namespace PQClient
{
	/*Define all client ui id
	*/
	enum UIControlID
	{
		UIControlID_Unkown,

		UIControlID_Destroyer,//character create destroyer button
		UIControlID_Vanquisher,
		UIControlID_Alchemist,

		UIControlID_CreatePlayer,

		//add id just above this line
		UIControlID_Count
	};

	enum UIGameID//in game ui control id
	{
		UIGameID_Unkown,

		UIGameID_Destroyer,//character create destroyer button
		UIGameID_Vanquisher,
		UIGameID_Alchemist,

		//add id just above this line
		UIGameID_Count
	};

}
#endif
